![]() ![]() The World of Darkness brand team worked very closely with us to make sure that we got it right, with it comes to timeline, events, characters, and all that stuff." "The only thing we had to make sure we were 100% aligned with was Version Five. We have this deep love for the franchise ourselves," says Hultberg, who explains that the release of Version Five of the rulebook, which updated a lot of the dusty lore and world, worked in Sharkmob's favor. It's going to be very fun to see, even the hardcore fans are going to be very happy about that part of it." "As people start playing the game, engrossing themselves in the lore and reading all the explanations, it's going to be very fun to see. Hultberg says that Bloodhunt was "properly integrated from the start" with Version Five of the core rulebook, meaning there will be plenty of relevant questlines to take part in. With Bloodhunt set to launch on April 27 for PC and PS5, Vampire: The Masquerade fans won't have long to wait to see how the battle royale feeds into the broader universe. Sadly, that team ran into problems and, obviously, we didn't run into as many problems." "The hardcore fans would have gotten their experience and we could have come out afterwards. So we were supposed to come out after Bloodlines 2, which would have fit us perfectly," says Hultberg. ![]() And that was the initial plan as well, because we knew that Bloodlines 2 was the – for lack of a better word – 'proper' Vampire: The Masquerade experience. "We always hoped that Bloodlines 2 would come out before us. ![]()
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